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Authors
Kelly Dempski is the author of Real
Time Rendering Tricks and Techniques in DirectX (Premier Press) and Focus
on Curves and Surfaces
(Premier Press). He has been a researcher at Accenture's Technology Labs
for ten years. Much of his work involves developing ideas and prototypes around
future technologies and presenting these ideas to industry leaders. His
research work has been in the areas of multimedia, virtual reality, augmented
reality, and interactive TV, with a strong focus on photorealistic rendering
and interactive techniques.
Emmanuel Viale is an accomplished programmer/CG artist known
for writing his own advanced raytracing program called YASRT (available
here
). He has been part of Accenture for seven years, and has been a
researcher at Accenture's Technology Labs for three years. His research
work has been in the areas of multimedia and entertainment, virtual and
augmented reality, and human performance enhancement, with a strong focus on
commercialization of the ideas developed and prototyped.
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